Combat Flight Simulator
3 files
Various
Stuff
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Random Spawn Disabler - CFS3 uses randomly generated air formations to add variation to missions and campaigns missions. This can be a nice feature, but is rather annoying when trying to recreate historically accurate or exactly timed events. This utility allows you to dissable those random spawns by just running a simple batch file. |
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Invasion fleet xmls with Ground Crew ships by Wulfmann - These are replacement invasion facility file xmls that use Ground Crew ships in place of the stock ships. |
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Ground Crew Trains - This is a series of German armed train wagons and flat wagons with various loads created by Greg Law with Gmax and Photoshop. Dp modified by Greg Law. |
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Ground Crew Planes converted into facility files by Bob "Wulfmann" Ruff - They can be unzipped and dropped into the main CFS3 facility folder and will then be available for use in mission builder as a stationary facility. | |
Greg Law ships converted into facility files by Bob "Wulfmann" Ruff - They can be unzipped and dropped into the main CFS3 facility folder and will then be available for use in mission builder as a stationary facility. | |
CFS3
Blurry Gauges Fix |
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Twin
engine sound for Daimler Benz 60X equipped aircraft. |
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CFS3
Wideview cockpits
This mod
makes two changes to your stock CFS3 cockpits: It gives you a wider field of view so you have all main gauges on display
by default and enables panning for all bomber gunstations.
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gMax
Static Object Tutorial by Mathias Pommerien
This is a quick and dirty rundown on how to use gMax for creating static
ground facility files for use in self-created mission files. No pre-knowledge
required. You
need gMax 1.2 or higher and CFS3 aircraft SDK 1.5 or higher. |
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